There won’t be any other commentary in this opening, because there isn’t much to really say or recap that hasn’t been done to death already. If you are however, expecting to gain something by seeing yet another hate filled post, then you’ll be disappointed as I went in with low expectations and gave it a fair chance of observation. And if you’re going to say I’m damage controlling over this, you’re better off just closing the page.
In the March 2016 Nintendo Direct, Kirby Planet Robobot was shown, you know most of this stuff already.
I’ve managed to catch up to the many Kirby games over the years that I’ve missed, so that replaying this again (for the third time) would give me a better grasp on this, but that’s another story. Let’s just get to the point.
This was something that surprised a lot of people at E3 2015. So, we sat and waited, got some neat details, and then… the game released.
So I got the chance to play it for myself, and here we are today.
seemed like a good idea, not really regretting it either
(should’ve been posted on March 12… so it’s being pushed out now)
We’ve managed to get in a command that can start a server via a function, so now you can create a hosted server right from the main menu
It still leaves the game to connect and host, but at least leaving the main menu to go to the default menu isn’t mandatory